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authorDominik Kaiser2025-10-03 21:50:22 +0200
committerDominik Kaiser2025-10-03 21:50:56 +0200
commit282f670fe24bb772e1eb2929e1cb4c58ca3ad166 (patch)
treeb50dfdd6f589c6e61606b25b72ddb40439732275 /src
parent59ac3b92d6a7dc7ba29791121be7bcc2dc50aead (diff)
downloadSchroederReverb-282f670fe24bb772e1eb2929e1cb4c58ca3ad166.tar.gz
SchroederReverb-282f670fe24bb772e1eb2929e1cb4c58ca3ad166.zip
Add and apply .clang-format
Diffstat (limited to 'src')
-rw-r--r--src/DSP/AllPassFilter.cpp44
-rw-r--r--src/DSP/AllPassFilter.h21
-rw-r--r--src/DSP/CombFilter.cpp37
-rw-r--r--src/DSP/CombFilter.h21
-rw-r--r--src/DSP/SchroederReverb.cpp48
-rw-r--r--src/DSP/SchroederReverb.h21
-rw-r--r--src/PluginProcessor.cpp140
-rw-r--r--src/PluginProcessor.h28
-rw-r--r--src/UI/PluginEditor.cpp29
-rw-r--r--src/UI/PluginEditor.h10
10 files changed, 216 insertions, 183 deletions
diff --git a/src/DSP/AllPassFilter.cpp b/src/DSP/AllPassFilter.cpp
index 78af7c9..a051fd4 100644
--- a/src/DSP/AllPassFilter.cpp
+++ b/src/DSP/AllPassFilter.cpp
@@ -1,30 +1,32 @@
#include "AllPassFilter.h"
-void AllPassFilter::prepare(double sampleRate, int samplesPerBlock, int delayInSamples, float gain) {
- int maxDelayTimeMs = 100;
- int maxDelaySamples = static_cast<int>(sampleRate * maxDelayTimeMs / 1000.0);
+void
+AllPassFilter::prepare(double sampleRate, int samplesPerBlock, int delayInSamples, float gain)
+{
+ int maxDelayTimeMs = 100;
+ int maxDelaySamples = static_cast<int>(sampleRate * maxDelayTimeMs / 1000.0);
- delayBuffer.resize(maxDelaySamples, 0.0f);
- std::fill(delayBuffer.begin(), delayBuffer.end(), 0.0f);
- delayBufferWritePos = 0;
- this->delayInSamples_ = delayInSamples;
- this->gain = gain;
+ delayBuffer.resize(maxDelaySamples, 0.0f);
+ std::fill(delayBuffer.begin(), delayBuffer.end(), 0.0f);
+ delayBufferWritePos = 0;
+ this->delayInSamples_ = delayInSamples;
+ this->gain = gain;
}
-void AllPassFilter::process(float* sample) {
- int delayBufferLength = (int)delayBuffer.size();
- int delayReadPos =
- (delayBufferWritePos - delayInSamples_ + delayBufferLength) %
- delayBufferLength;
+void
+AllPassFilter::process(float* sample)
+{
+ int delayBufferLength = (int)delayBuffer.size();
+ int delayReadPos
+ = (delayBufferWritePos - delayInSamples_ + delayBufferLength) % delayBufferLength;
+ float delayedSample = delayBuffer[delayReadPos];
+ float xn = *sample;
- float delayedSample = delayBuffer[delayReadPos];
- float xn = *sample;
+ float bufferInput = xn + gain * delayedSample;
+ float yn = -gain * xn + delayedSample;
- float bufferInput = xn + gain * delayedSample;
- float yn = -gain * xn + delayedSample;
-
- delayBuffer[delayBufferWritePos] = bufferInput;
- *sample = yn;
- delayBufferWritePos = (delayBufferWritePos + 1) % delayBufferLength;
+ delayBuffer[delayBufferWritePos] = bufferInput;
+ *sample = yn;
+ delayBufferWritePos = (delayBufferWritePos + 1) % delayBufferLength;
}
diff --git a/src/DSP/AllPassFilter.h b/src/DSP/AllPassFilter.h
index 0d9a91e..b989122 100644
--- a/src/DSP/AllPassFilter.h
+++ b/src/DSP/AllPassFilter.h
@@ -2,15 +2,16 @@
#include <juce_audio_processors/juce_audio_processors.h>
-class AllPassFilter {
-public:
- void prepare(double sampleRate, int samplesPerBlock, int delayInSamples, float gain);
- void reset();
- void process(float *sample);
+class AllPassFilter
+{
+ public:
+ void prepare(double sampleRate, int samplesPerBlock, int delayInSamples, float gain);
+ void reset();
+ void process(float* sample);
-private:
- std::vector<float> delayBuffer;
- int delayBufferWritePos = 0;
- int delayInSamples_ = 0;
- float gain = 0.7f;
+ private:
+ std::vector<float> delayBuffer;
+ int delayBufferWritePos = 0;
+ int delayInSamples_ = 0;
+ float gain = 0.7f;
};
diff --git a/src/DSP/CombFilter.cpp b/src/DSP/CombFilter.cpp
index 3d11f2f..dc4de96 100644
--- a/src/DSP/CombFilter.cpp
+++ b/src/DSP/CombFilter.cpp
@@ -1,22 +1,27 @@
#include "CombFilter.h"
-void CombFilter::prepare(double sampleRate, int samplesPerBlock, int delayInSamples, float gain) {
- int maxDelayTimeMs = 500;
- int maxDelaySamples = static_cast<int>(sampleRate * maxDelayTimeMs / 1000.0);
+void
+CombFilter::prepare(double sampleRate, int samplesPerBlock, int delayInSamples, float gain)
+{
+ int maxDelayTimeMs = 500;
+ int maxDelaySamples = static_cast<int>(sampleRate * maxDelayTimeMs / 1000.0);
- delayBuffer.resize(maxDelaySamples, 0.0f);
- std::fill(delayBuffer.begin(), delayBuffer.end(), 0.0f);
- delayBufferWritePos = 0;
- this->delayInSamples_ = delayInSamples;
- this->gain = gain;
+ delayBuffer.resize(maxDelaySamples, 0.0f);
+ std::fill(delayBuffer.begin(), delayBuffer.end(), 0.0f);
+ delayBufferWritePos = 0;
+ this->delayInSamples_ = delayInSamples;
+ this->gain = gain;
}
-void CombFilter::process(float* sample) {
- int delayBufferLength = (int)delayBuffer.size();
- int delayReadPos = (delayBufferWritePos - delayInSamples_ + delayBufferLength) % delayBufferLength;
- float delayedSample = delayBuffer[delayReadPos];
- float yn = *sample + gain * delayedSample;
- delayBuffer[delayBufferWritePos] = yn;
- delayBufferWritePos = (delayBufferWritePos + 1) % delayBufferLength;
- *sample = delayedSample;
+void
+CombFilter::process(float* sample)
+{
+ int delayBufferLength = (int)delayBuffer.size();
+ int delayReadPos
+ = (delayBufferWritePos - delayInSamples_ + delayBufferLength) % delayBufferLength;
+ float delayedSample = delayBuffer[delayReadPos];
+ float yn = *sample + gain * delayedSample;
+ delayBuffer[delayBufferWritePos] = yn;
+ delayBufferWritePos = (delayBufferWritePos + 1) % delayBufferLength;
+ *sample = delayedSample;
}
diff --git a/src/DSP/CombFilter.h b/src/DSP/CombFilter.h
index 5568fec..4e435cd 100644
--- a/src/DSP/CombFilter.h
+++ b/src/DSP/CombFilter.h
@@ -2,15 +2,16 @@
#include <juce_audio_processors/juce_audio_processors.h>
-class CombFilter {
-public:
- void prepare(double sampleRate, int samplesPerBlock, int delayInSamples, float gain);
- void reset();
- void process(float* sample);
+class CombFilter
+{
+ public:
+ void prepare(double sampleRate, int samplesPerBlock, int delayInSamples, float gain);
+ void reset();
+ void process(float* sample);
-private:
- std::vector<float> delayBuffer;
- int delayBufferWritePos = 0;
- int delayInSamples_ = 0;
- float gain = 0.7f;
+ private:
+ std::vector<float> delayBuffer;
+ int delayBufferWritePos = 0;
+ int delayInSamples_ = 0;
+ float gain = 0.7f;
};
diff --git a/src/DSP/SchroederReverb.cpp b/src/DSP/SchroederReverb.cpp
index 785e84c..202c24d 100644
--- a/src/DSP/SchroederReverb.cpp
+++ b/src/DSP/SchroederReverb.cpp
@@ -1,30 +1,34 @@
#include "SchroederReverb.h"
-void SchroederReverb::prepare(double sampleRate, int samplesPerBlock) {
- combFilter0.prepare(sampleRate, samplesPerBlock, 4799, 0.742f);
- combFilter1.prepare(sampleRate, samplesPerBlock, 4999, 0.733f);
- combFilter2.prepare(sampleRate, samplesPerBlock, 5399, 0.715f);
- combFilter3.prepare(sampleRate, samplesPerBlock, 5801, 0.697f);
- allPassFilter0.prepare(sampleRate, samplesPerBlock, 1051, 0.7f);
- allPassFilter1.prepare(sampleRate, samplesPerBlock, 337, 0.7f);
+void
+SchroederReverb::prepare(double sampleRate, int samplesPerBlock)
+{
+ combFilter0.prepare(sampleRate, samplesPerBlock, 4799, 0.742f);
+ combFilter1.prepare(sampleRate, samplesPerBlock, 4999, 0.733f);
+ combFilter2.prepare(sampleRate, samplesPerBlock, 5399, 0.715f);
+ combFilter3.prepare(sampleRate, samplesPerBlock, 5801, 0.697f);
+ allPassFilter0.prepare(sampleRate, samplesPerBlock, 1051, 0.7f);
+ allPassFilter1.prepare(sampleRate, samplesPerBlock, 337, 0.7f);
}
-void SchroederReverb::process(float *sample) {
- juce::ScopedNoDenormals noDenormals;
-
- float in0 = *sample;
- float in1 = *sample;
- float in2 = *sample;
- float in3 = *sample;
+void
+SchroederReverb::process(float* sample)
+{
+ juce::ScopedNoDenormals noDenormals;
- combFilter0.process(&in0);
- combFilter1.process(&in1);
- combFilter2.process(&in2);
- combFilter3.process(&in3);
+ float in0 = *sample;
+ float in1 = *sample;
+ float in2 = *sample;
+ float in3 = *sample;
- float allPassIn = 0.25f * (in0 + in1 + in2 + in3);
- allPassFilter0.process(&allPassIn);
- allPassFilter1.process(&allPassIn);
+ combFilter0.process(&in0);
+ combFilter1.process(&in1);
+ combFilter2.process(&in2);
+ combFilter3.process(&in3);
- *sample = allPassIn;
+ float allPassIn = 0.25f * (in0 + in1 + in2 + in3);
+ allPassFilter0.process(&allPassIn);
+ allPassFilter1.process(&allPassIn);
+
+ *sample = allPassIn;
}
diff --git a/src/DSP/SchroederReverb.h b/src/DSP/SchroederReverb.h
index 8c4567a..a5b3038 100644
--- a/src/DSP/SchroederReverb.h
+++ b/src/DSP/SchroederReverb.h
@@ -1,16 +1,17 @@
#pragma once
-#include <juce_audio_processors/juce_audio_processors.h>
-#include "CombFilter.h"
#include "AllPassFilter.h"
+#include "CombFilter.h"
+#include <juce_audio_processors/juce_audio_processors.h>
-class SchroederReverb {
-public:
- void prepare(double sampleRate, int samplesPerBlock);
- void reset();
- void process(float* sample);
+class SchroederReverb
+{
+ public:
+ void prepare(double sampleRate, int samplesPerBlock);
+ void reset();
+ void process(float* sample);
-private:
- CombFilter combFilter0, combFilter1, combFilter2, combFilter3;
- AllPassFilter allPassFilter0, allPassFilter1;
+ private:
+ CombFilter combFilter0, combFilter1, combFilter2, combFilter3;
+ AllPassFilter allPassFilter0, allPassFilter1;
};
diff --git a/src/PluginProcessor.cpp b/src/PluginProcessor.cpp
index c1f4373..ec16ea9 100644
--- a/src/PluginProcessor.cpp
+++ b/src/PluginProcessor.cpp
@@ -3,131 +3,143 @@
//==============================================================================
SchroederReverbAudioProcessor::SchroederReverbAudioProcessor()
- : AudioProcessor (BusesProperties()
- #if ! JucePlugin_IsMidiEffect
- #if ! JucePlugin_IsSynth
- .withInput ("Input", juce::AudioChannelSet::stereo(), true)
- #endif
- .withOutput ("Output", juce::AudioChannelSet::stereo(), true)
- #endif
- )
+ : AudioProcessor(BusesProperties()
+#if !JucePlugin_IsMidiEffect
+#if !JucePlugin_IsSynth
+ .withInput("Input", juce::AudioChannelSet::stereo(), true)
+#endif
+ .withOutput("Output", juce::AudioChannelSet::stereo(), true)
+#endif
+ )
{
}
-SchroederReverbAudioProcessor::~SchroederReverbAudioProcessor()
-{
-}
+SchroederReverbAudioProcessor::~SchroederReverbAudioProcessor() {}
//==============================================================================
-const juce::String SchroederReverbAudioProcessor::getName() const
+const juce::String
+SchroederReverbAudioProcessor::getName() const
{
return JucePlugin_Name;
}
-bool SchroederReverbAudioProcessor::acceptsMidi() const
+bool
+SchroederReverbAudioProcessor::acceptsMidi() const
{
- #if JucePlugin_WantsMidiInput
+#if JucePlugin_WantsMidiInput
return true;
- #else
+#else
return false;
- #endif
+#endif
}
-bool SchroederReverbAudioProcessor::producesMidi() const
+bool
+SchroederReverbAudioProcessor::producesMidi() const
{
- #if JucePlugin_ProducesMidiOutput
+#if JucePlugin_ProducesMidiOutput
return true;
- #else
+#else
return false;
- #endif
+#endif
}
-bool SchroederReverbAudioProcessor::isMidiEffect() const
+bool
+SchroederReverbAudioProcessor::isMidiEffect() const
{
- #if JucePlugin_IsMidiEffect
+#if JucePlugin_IsMidiEffect
return true;
- #else
+#else
return false;
- #endif
+#endif
}
-double SchroederReverbAudioProcessor::getTailLengthSeconds() const
+double
+SchroederReverbAudioProcessor::getTailLengthSeconds() const
{
return 0.0;
}
-int SchroederReverbAudioProcessor::getNumPrograms()
+int
+SchroederReverbAudioProcessor::getNumPrograms()
{
- return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs,
- // so this should be at least 1, even if you're not really implementing programs.
+ return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs,
+ // so this should be at least 1, even if you're not really implementing programs.
}
-int SchroederReverbAudioProcessor::getCurrentProgram()
+int
+SchroederReverbAudioProcessor::getCurrentProgram()
{
return 0;
}
-void SchroederReverbAudioProcessor::setCurrentProgram (int index)
+void
+SchroederReverbAudioProcessor::setCurrentProgram(int index)
{
- juce::ignoreUnused (index);
+ juce::ignoreUnused(index);
}
-const juce::String SchroederReverbAudioProcessor::getProgramName (int index)
+const juce::String
+SchroederReverbAudioProcessor::getProgramName(int index)
{
- juce::ignoreUnused (index);
+ juce::ignoreUnused(index);
return {};
}
-void SchroederReverbAudioProcessor::changeProgramName (int index, const juce::String& newName)
+void
+SchroederReverbAudioProcessor::changeProgramName(int index, const juce::String& newName)
{
- juce::ignoreUnused (index, newName);
+ juce::ignoreUnused(index, newName);
}
//==============================================================================
-void SchroederReverbAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
+void
+SchroederReverbAudioProcessor::prepareToPlay(double sampleRate, int samplesPerBlock)
{
// Use this method as the place to do any pre-playback
// initialisation that you need..
schroederReverb.prepare(sampleRate, samplesPerBlock);
}
-void SchroederReverbAudioProcessor::releaseResources()
+void
+SchroederReverbAudioProcessor::releaseResources()
{
// When playback stops, you can use this as an opportunity to free up any
// spare memory, etc.
}
-bool SchroederReverbAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const
+bool
+SchroederReverbAudioProcessor::isBusesLayoutSupported(const BusesLayout& layouts) const
{
- #if JucePlugin_IsMidiEffect
- juce::ignoreUnused (layouts);
+#if JucePlugin_IsMidiEffect
+ juce::ignoreUnused(layouts);
return true;
- #else
+#else
// This is the place where you check if the layout is supported.
// In this template code we only support mono or stereo.
// Some plugin hosts, such as certain GarageBand versions, will only
// load plugins that support stereo bus layouts.
if (layouts.getMainOutputChannelSet() != juce::AudioChannelSet::mono()
- && layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo())
+ && layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo())
return false;
// This checks if the input layout matches the output layout
- #if ! JucePlugin_IsSynth
+#if !JucePlugin_IsSynth
if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet())
return false;
- #endif
+#endif
return true;
- #endif
+#endif
}
-void SchroederReverbAudioProcessor::processBlock (juce::AudioBuffer<float>& buffer,
- juce::MidiBuffer& midiMessages)
+void
+SchroederReverbAudioProcessor::processBlock(juce::AudioBuffer<float>& buffer,
+ juce::MidiBuffer& midiMessages)
{
- juce::ignoreUnused (midiMessages);
+ juce::ignoreUnused(midiMessages);
juce::ScopedNoDenormals noDenormals;
- auto totalNumInputChannels = getTotalNumInputChannels();
+ auto totalNumInputChannels = getTotalNumInputChannels();
auto totalNumOutputChannels = getTotalNumOutputChannels();
// In case we have more outputs than inputs, this code clears any output
@@ -137,7 +149,7 @@ void SchroederReverbAudioProcessor::processBlock (juce::AudioBuffer<float>& buff
// when they first compile a plugin, but obviously you don't need to keep
// this code if your algorithm always overwrites all the output channels.
for (auto i = totalNumInputChannels; i < totalNumOutputChannels; ++i)
- buffer.clear (i, 0, buffer.getNumSamples());
+ buffer.clear(i, 0, buffer.getNumSamples());
// This is the place where you'd normally do the guts of your plugin's
// audio processing...
@@ -147,44 +159,50 @@ void SchroederReverbAudioProcessor::processBlock (juce::AudioBuffer<float>& buff
// interleaved by keeping the same state.
for (int channel = 0; channel < totalNumInputChannels; ++channel)
{
- auto *channelData = buffer.getWritePointer(channel);
- for (int i = 0; i < buffer.getNumSamples(); ++i) {
- schroederReverb.process(&channelData[i]);
+ auto* channelData = buffer.getWritePointer(channel);
+ for (int i = 0; i < buffer.getNumSamples(); ++i)
+ {
+ schroederReverb.process(&channelData[i]);
}
// ..do something to the data...
}
}
//==============================================================================
-bool SchroederReverbAudioProcessor::hasEditor() const
+bool
+SchroederReverbAudioProcessor::hasEditor() const
{
return true; // (change this to false if you choose to not supply an editor)
}
-juce::AudioProcessorEditor* SchroederReverbAudioProcessor::createEditor()
+juce::AudioProcessorEditor*
+SchroederReverbAudioProcessor::createEditor()
{
- return new SchroederReverbAudioProcessorEditor (*this);
+ return new SchroederReverbAudioProcessorEditor(*this);
}
//==============================================================================
-void SchroederReverbAudioProcessor::getStateInformation (juce::MemoryBlock& destData)
+void
+SchroederReverbAudioProcessor::getStateInformation(juce::MemoryBlock& destData)
{
// You should use this method to store your parameters in the memory block.
// You could do that either as raw data, or use the XML or ValueTree classes
// as intermediaries to make it easy to save and load complex data.
- juce::ignoreUnused (destData);
+ juce::ignoreUnused(destData);
}
-void SchroederReverbAudioProcessor::setStateInformation (const void* data, int sizeInBytes)
+void
+SchroederReverbAudioProcessor::setStateInformation(const void* data, int sizeInBytes)
{
// You should use this method to restore your parameters from this memory block,
// whose contents will have been created by the getStateInformation() call.
- juce::ignoreUnused (data, sizeInBytes);
+ juce::ignoreUnused(data, sizeInBytes);
}
//==============================================================================
// This creates new instances of the plugin..
-juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter()
+juce::AudioProcessor* JUCE_CALLTYPE
+createPluginFilter()
{
return new SchroederReverbAudioProcessor();
}
diff --git a/src/PluginProcessor.h b/src/PluginProcessor.h
index 1d31a49..ed9ae5f 100644
--- a/src/PluginProcessor.h
+++ b/src/PluginProcessor.h
@@ -1,23 +1,23 @@
#pragma once
-#include <juce_audio_processors/juce_audio_processors.h>
#include "DSP/SchroederReverb.h"
+#include <juce_audio_processors/juce_audio_processors.h>
//==============================================================================
class SchroederReverbAudioProcessor final : public juce::AudioProcessor
{
-public:
+ public:
//==============================================================================
SchroederReverbAudioProcessor();
~SchroederReverbAudioProcessor() override;
//==============================================================================
- void prepareToPlay (double sampleRate, int samplesPerBlock) override;
+ void prepareToPlay(double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
- bool isBusesLayoutSupported (const BusesLayout& layouts) const override;
+ bool isBusesLayoutSupported(const BusesLayout& layouts) const override;
- void processBlock (juce::AudioBuffer<float>&, juce::MidiBuffer&) override;
+ void processBlock(juce::AudioBuffer<float>&, juce::MidiBuffer&) override;
using AudioProcessor::processBlock;
//==============================================================================
@@ -35,16 +35,16 @@ public:
//==============================================================================
int getNumPrograms() override;
int getCurrentProgram() override;
- void setCurrentProgram (int index) override;
- const juce::String getProgramName (int index) override;
- void changeProgramName (int index, const juce::String& newName) override;
+ void setCurrentProgram(int index) override;
+ const juce::String getProgramName(int index) override;
+ void changeProgramName(int index, const juce::String& newName) override;
//==============================================================================
- void getStateInformation (juce::MemoryBlock& destData) override;
- void setStateInformation (const void* data, int sizeInBytes) override;
+ void getStateInformation(juce::MemoryBlock& destData) override;
+ void setStateInformation(const void* data, int sizeInBytes) override;
-private:
- //==============================================================================
- SchroederReverb schroederReverb;
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SchroederReverbAudioProcessor)
+ private:
+ //==============================================================================
+ SchroederReverb schroederReverb;
+ JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(SchroederReverbAudioProcessor)
};
diff --git a/src/UI/PluginEditor.cpp b/src/UI/PluginEditor.cpp
index 1ba07af..b3b8256 100644
--- a/src/UI/PluginEditor.cpp
+++ b/src/UI/PluginEditor.cpp
@@ -1,32 +1,33 @@
-#include "../PluginProcessor.h"
#include "PluginEditor.h"
+#include "../PluginProcessor.h"
//==============================================================================
-SchroederReverbAudioProcessorEditor::SchroederReverbAudioProcessorEditor (SchroederReverbAudioProcessor& p)
- : AudioProcessorEditor (&p), processorRef (p)
+SchroederReverbAudioProcessorEditor::SchroederReverbAudioProcessorEditor(
+ SchroederReverbAudioProcessor& p)
+ : AudioProcessorEditor(&p), processorRef(p)
{
- juce::ignoreUnused (processorRef);
+ juce::ignoreUnused(processorRef);
// Make sure that before the constructor has finished, you've set the
// editor's size to whatever you need it to be.
- setSize (400, 300);
+ setSize(400, 300);
}
-SchroederReverbAudioProcessorEditor::~SchroederReverbAudioProcessorEditor()
-{
-}
+SchroederReverbAudioProcessorEditor::~SchroederReverbAudioProcessorEditor() {}
//==============================================================================
-void SchroederReverbAudioProcessorEditor::paint (juce::Graphics& g)
+void
+SchroederReverbAudioProcessorEditor::paint(juce::Graphics& g)
{
// (Our component is opaque, so we must completely fill the background with a solid colour)
- g.fillAll (getLookAndFeel().findColour (juce::ResizableWindow::backgroundColourId));
+ g.fillAll(getLookAndFeel().findColour(juce::ResizableWindow::backgroundColourId));
- g.setColour (juce::Colours::white);
- g.setFont (15.0f);
- g.drawFittedText ("Hello World!", getLocalBounds(), juce::Justification::centred, 1);
+ g.setColour(juce::Colours::white);
+ g.setFont(15.0f);
+ g.drawFittedText("Hello World!", getLocalBounds(), juce::Justification::centred, 1);
}
-void SchroederReverbAudioProcessorEditor::resized()
+void
+SchroederReverbAudioProcessorEditor::resized()
{
// This is generally where you'll want to lay out the positions of any
// subcomponents in your editor..
diff --git a/src/UI/PluginEditor.h b/src/UI/PluginEditor.h
index 1f30a89..1f7a5bb 100644
--- a/src/UI/PluginEditor.h
+++ b/src/UI/PluginEditor.h
@@ -5,18 +5,18 @@
//==============================================================================
class SchroederReverbAudioProcessorEditor final : public juce::AudioProcessorEditor
{
-public:
- explicit SchroederReverbAudioProcessorEditor (SchroederReverbAudioProcessor&);
+ public:
+ explicit SchroederReverbAudioProcessorEditor(SchroederReverbAudioProcessor&);
~SchroederReverbAudioProcessorEditor() override;
//==============================================================================
- void paint (juce::Graphics&) override;
+ void paint(juce::Graphics&) override;
void resized() override;
-private:
+ private:
// This reference is provided as a quick way for your editor to
// access the processor object that created it.
SchroederReverbAudioProcessor& processorRef;
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SchroederReverbAudioProcessorEditor)
+ JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(SchroederReverbAudioProcessorEditor)
};