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path: root/src/player_process.c
AgeCommit message (Collapse)Author
2024-06-10CleanupDominik Kaiser
2024-05-29Remove gravityDominik Kaiser
I'd prefer to have gravity, but unfortunately it would take up to much time to create a checker for the path that would work with it. Definitely not a decision I'm happy about. Will probably revisit that in another project.
2024-05-20Add collectiblesDominik Kaiser
Exit now only works after collecting everything. I don't really like my current solution, but it works for now.
2024-05-15Exit game when reaching the exitDominik Kaiser
2024-05-15Removing collider variable from player_processDominik Kaiser
2024-05-15Change collision function input to t_colliderDominik Kaiser
2024-05-15Rename t_player to t_actorDominik Kaiser
2024-05-15Add gravity and jumpingDominik Kaiser
2024-05-15Change collision checking and add player.sizeDominik Kaiser
Collision checking will now be done using the move_and_slide function. Instead of tile_size, now player.size will be used for checking collisions.
2024-05-14Implement (somewhat) functional collisionDominik Kaiser
2024-05-14Outsource player processing and add collision funcDominik Kaiser