summaryrefslogtreecommitdiff
path: root/src/player_process.c
diff options
context:
space:
mode:
authorDominik Kaiser2024-06-10 16:39:55 +0200
committerDominik Kaiser2024-06-10 16:39:55 +0200
commitff7d60ad044e98e1e2e14170b5804d141856a949 (patch)
treedd896d064a49bb399b7c942fde49ae0bf892263b /src/player_process.c
parent81bfaf91dedc75b758a9057a2b7c23adc5a68e93 (diff)
downloadso_long-ff7d60ad044e98e1e2e14170b5804d141856a949.tar.gz
so_long-ff7d60ad044e98e1e2e14170b5804d141856a949.zip
Cleanup
Diffstat (limited to 'src/player_process.c')
-rw-r--r--src/player_process.c27
1 files changed, 16 insertions, 11 deletions
diff --git a/src/player_process.c b/src/player_process.c
index 4d78779..5c6c6fb 100644
--- a/src/player_process.c
+++ b/src/player_process.c
@@ -6,17 +6,18 @@
/* By: dkaiser <dkaiser@student.42heilbronn.de +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/05/14 12:40:05 by dkaiser #+# #+# */
-/* Updated: 2024/05/29 13:15:08 by dkaiser ### ########.fr */
+/* Updated: 2024/06/10 16:28:09 by dkaiser ### ########.fr */
/* */
/* ************************************************************************** */
+#include "MLX42/MLX42.h"
#include "ft_printf.h"
#include "so_long.h"
static t_vector get_direction_from_input(t_game *game);
static void handle_collectible_collision(t_actor *player, t_tilemap *map);
static void collect_collectible(t_ivector pos, t_tilemap *map);
-static void handle_exit_collision(t_actor *player, t_tilemap *map);
+static void handle_exit_collision(t_game *game);
void player_process(t_game *game)
{
@@ -27,8 +28,9 @@ void player_process(t_game *game)
player->velocity.x = player->direction.x * PLAYER_MOVE_SPEED;
player->velocity.y = player->direction.y * PLAYER_MOVE_SPEED;
handle_collectible_collision(player, &game->map);
- handle_exit_collision(player, &game->map);
- move_and_slide(player, &game->map, game->mlx->delta_time);
+ handle_exit_collision(game);
+ if (move_and_slide(player, &game->map, game->mlx->delta_time))
+ player->steps++;
}
static void handle_collectible_collision(t_actor *player, t_tilemap *map)
@@ -61,11 +63,10 @@ static void handle_collectible_collision(t_actor *player, t_tilemap *map)
static void collect_collectible(t_ivector pos, t_tilemap *map)
{
- size_t i;
- t_vector collectible_pos;
- t_ivector collectible_tile;
+ size_t i;
+ t_vector collectible_pos;
+ t_ivector collectible_tile;
- ft_printf("Collected a collectile.\n");
set_tile(map, pos.x, pos.y, EMPTY);
i = 0;
while (i < map->collectible_img->count)
@@ -82,11 +83,15 @@ static void collect_collectible(t_ivector pos, t_tilemap *map)
}
}
-static void handle_exit_collision(t_actor *player, t_tilemap *map)
+static void handle_exit_collision(t_game *game)
{
t_collider player_collider;
- size_t i;
+ size_t i;
+ t_actor *player;
+ t_tilemap *map;
+ player = &game->player;
+ map = &game->map;
player_collider = (t_collider){player->position, player->size};
if (check_map_collision(player_collider, map, EXIT))
{
@@ -97,7 +102,7 @@ static void handle_exit_collision(t_actor *player, t_tilemap *map)
return ;
i++;
}
- exit(0);
+ mlx_close_window(game->mlx);
}
}