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#pragma once #include <juce_audio_processors/juce_audio_processors.h> class Delay { public: void prepare(double sampleRate, int samplesPerBlock); void reset(); void process(float& sample); void setDelayMs(float ms); private: std::vector<float> delayBuffer; int delayBufferWritePos = 0; int delayInSamples = 0; double sampleRate = 0.0; };