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-rw-r--r--src/PluginProcessor.cpp87
1 files changed, 16 insertions, 71 deletions
diff --git a/src/PluginProcessor.cpp b/src/PluginProcessor.cpp
index b882df4..770f7a2 100644
--- a/src/PluginProcessor.cpp
+++ b/src/PluginProcessor.cpp
@@ -4,15 +4,10 @@
//==============================================================================
SchroederReverbAudioProcessor::SchroederReverbAudioProcessor()
: AudioProcessor(BusesProperties()
-#if !JucePlugin_IsMidiEffect
-#if !JucePlugin_IsSynth
.withInput("Input", juce::AudioChannelSet::stereo(), true)
-#endif
- .withOutput("Output", juce::AudioChannelSet::stereo(), true)
-#endif
- )
+ .withOutput("Output", juce::AudioChannelSet::stereo(), true))
{
- addParameter(dryWetMix = new juce::AudioParameterFloat({"mix", 1}, "Mix", 0.0f, 1.0f, 0.5f));
+ addParameter(dryWetMix = new juce::AudioParameterFloat({ "mix", 1 }, "Mix", 0.0f, 1.0f, 0.5f));
}
SchroederReverbAudioProcessor::~SchroederReverbAudioProcessor() {}
@@ -27,44 +22,32 @@ SchroederReverbAudioProcessor::getName() const
bool
SchroederReverbAudioProcessor::acceptsMidi() const
{
-#if JucePlugin_WantsMidiInput
- return true;
-#else
return false;
-#endif
}
bool
SchroederReverbAudioProcessor::producesMidi() const
{
-#if JucePlugin_ProducesMidiOutput
- return true;
-#else
return false;
-#endif
}
bool
SchroederReverbAudioProcessor::isMidiEffect() const
{
-#if JucePlugin_IsMidiEffect
- return true;
-#else
return false;
-#endif
}
double
SchroederReverbAudioProcessor::getTailLengthSeconds() const
{
+ // TODO: Change number after implementing Decay
return 0.0;
}
int
SchroederReverbAudioProcessor::getNumPrograms()
{
- return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs,
- // so this should be at least 1, even if you're not really implementing programs.
+ return 1;
}
int
@@ -96,41 +79,19 @@ SchroederReverbAudioProcessor::changeProgramName(int index, const juce::String&
void
SchroederReverbAudioProcessor::prepareToPlay(double sampleRate, int samplesPerBlock)
{
- // Use this method as the place to do any pre-playback
- // initialisation that you need..
schroederReverb.prepare(sampleRate, samplesPerBlock);
}
void
SchroederReverbAudioProcessor::releaseResources()
{
- // When playback stops, you can use this as an opportunity to free up any
- // spare memory, etc.
}
+// The plugin only supports layouts with the same number of input and output channels
bool
SchroederReverbAudioProcessor::isBusesLayoutSupported(const BusesLayout& layouts) const
{
-#if JucePlugin_IsMidiEffect
- juce::ignoreUnused(layouts);
- return true;
-#else
- // This is the place where you check if the layout is supported.
- // In this template code we only support mono or stereo.
- // Some plugin hosts, such as certain GarageBand versions, will only
- // load plugins that support stereo bus layouts.
- if (layouts.getMainOutputChannelSet() != juce::AudioChannelSet::mono()
- && layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo())
- return false;
-
- // This checks if the input layout matches the output layout
-#if !JucePlugin_IsSynth
- if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet())
- return false;
-#endif
-
- return true;
-#endif
+ return layouts.getMainOutputChannelSet() == layouts.getMainInputChannelSet();
}
void
@@ -138,34 +99,23 @@ SchroederReverbAudioProcessor::processBlock(juce::AudioBuffer<float>& buffer,
juce::MidiBuffer& midiMessages)
{
juce::ignoreUnused(midiMessages);
-
juce::ScopedNoDenormals noDenormals;
- auto totalNumInputChannels = getTotalNumInputChannels();
- auto totalNumOutputChannels = getTotalNumOutputChannels();
-
- // In case we have more outputs than inputs, this code clears any output
- // channels that didn't contain input data, (because these aren't
- // guaranteed to be empty - they may contain garbage).
- // This is here to avoid people getting screaming feedback
- // when they first compile a plugin, but obviously you don't need to keep
- // this code if your algorithm always overwrites all the output channels.
- for (auto i = totalNumInputChannels; i < totalNumOutputChannels; ++i)
+
+ int totalNumInputChannels = getTotalNumInputChannels();
+ int totalNumOutputChannels = getTotalNumOutputChannels();
+
+ // Clear extra channels
+ for (int i = totalNumInputChannels; i < totalNumOutputChannels; ++i)
buffer.clear(i, 0, buffer.getNumSamples());
- // This is the place where you'd normally do the guts of your plugin's
- // audio processing...
- // Make sure to reset the state if your inner loop is processing
- // the samples and the outer loop is handling the channels.
- // Alternatively, you can process the samples with the channels
- // interleaved by keeping the same state.
for (int channel = 0; channel < totalNumInputChannels; ++channel)
{
- auto* channelData = buffer.getWritePointer(channel);
+ float* channelData = buffer.getWritePointer(channel);
for (int i = 0; i < buffer.getNumSamples(); ++i)
{
- schroederReverb.process(&channelData[i], dryWetMix->get());
+ // Apply effect to sample
+ schroederReverb.process(channelData[i], dryWetMix->get());
}
- // ..do something to the data...
}
}
@@ -173,7 +123,7 @@ SchroederReverbAudioProcessor::processBlock(juce::AudioBuffer<float>& buffer,
bool
SchroederReverbAudioProcessor::hasEditor() const
{
- return true; // (change this to false if you choose to not supply an editor)
+ return true;
}
juce::AudioProcessorEditor*
@@ -186,17 +136,12 @@ SchroederReverbAudioProcessor::createEditor()
void
SchroederReverbAudioProcessor::getStateInformation(juce::MemoryBlock& destData)
{
- // You should use this method to store your parameters in the memory block.
- // You could do that either as raw data, or use the XML or ValueTree classes
- // as intermediaries to make it easy to save and load complex data.
juce::ignoreUnused(destData);
}
void
SchroederReverbAudioProcessor::setStateInformation(const void* data, int sizeInBytes)
{
- // You should use this method to restore your parameters from this memory block,
- // whose contents will have been created by the getStateInformation() call.
juce::ignoreUnused(data, sizeInBytes);
}