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| author | Dominik Kaiser | 2025-10-06 16:30:31 +0200 |
|---|---|---|
| committer | Dominik Kaiser | 2025-10-06 16:31:36 +0200 |
| commit | 5795493239b56a3b8a6d93b8861c1f7259f92896 (patch) | |
| tree | 0683476fc86347ff26a6c6dd512566e89443c326 /src/PluginProcessor.cpp | |
| parent | 1861458f4fa4647379d372858222d6481beaa015 (diff) | |
| download | SchroederReverb-5795493239b56a3b8a6d93b8861c1f7259f92896.tar.gz SchroederReverb-5795493239b56a3b8a6d93b8861c1f7259f92896.zip | |
Cleanup
Diffstat (limited to 'src/PluginProcessor.cpp')
| -rw-r--r-- | src/PluginProcessor.cpp | 87 |
1 files changed, 16 insertions, 71 deletions
diff --git a/src/PluginProcessor.cpp b/src/PluginProcessor.cpp index b882df4..770f7a2 100644 --- a/src/PluginProcessor.cpp +++ b/src/PluginProcessor.cpp @@ -4,15 +4,10 @@ //============================================================================== SchroederReverbAudioProcessor::SchroederReverbAudioProcessor() : AudioProcessor(BusesProperties() -#if !JucePlugin_IsMidiEffect -#if !JucePlugin_IsSynth .withInput("Input", juce::AudioChannelSet::stereo(), true) -#endif - .withOutput("Output", juce::AudioChannelSet::stereo(), true) -#endif - ) + .withOutput("Output", juce::AudioChannelSet::stereo(), true)) { - addParameter(dryWetMix = new juce::AudioParameterFloat({"mix", 1}, "Mix", 0.0f, 1.0f, 0.5f)); + addParameter(dryWetMix = new juce::AudioParameterFloat({ "mix", 1 }, "Mix", 0.0f, 1.0f, 0.5f)); } SchroederReverbAudioProcessor::~SchroederReverbAudioProcessor() {} @@ -27,44 +22,32 @@ SchroederReverbAudioProcessor::getName() const bool SchroederReverbAudioProcessor::acceptsMidi() const { -#if JucePlugin_WantsMidiInput - return true; -#else return false; -#endif } bool SchroederReverbAudioProcessor::producesMidi() const { -#if JucePlugin_ProducesMidiOutput - return true; -#else return false; -#endif } bool SchroederReverbAudioProcessor::isMidiEffect() const { -#if JucePlugin_IsMidiEffect - return true; -#else return false; -#endif } double SchroederReverbAudioProcessor::getTailLengthSeconds() const { + // TODO: Change number after implementing Decay return 0.0; } int SchroederReverbAudioProcessor::getNumPrograms() { - return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs, - // so this should be at least 1, even if you're not really implementing programs. + return 1; } int @@ -96,41 +79,19 @@ SchroederReverbAudioProcessor::changeProgramName(int index, const juce::String& void SchroederReverbAudioProcessor::prepareToPlay(double sampleRate, int samplesPerBlock) { - // Use this method as the place to do any pre-playback - // initialisation that you need.. schroederReverb.prepare(sampleRate, samplesPerBlock); } void SchroederReverbAudioProcessor::releaseResources() { - // When playback stops, you can use this as an opportunity to free up any - // spare memory, etc. } +// The plugin only supports layouts with the same number of input and output channels bool SchroederReverbAudioProcessor::isBusesLayoutSupported(const BusesLayout& layouts) const { -#if JucePlugin_IsMidiEffect - juce::ignoreUnused(layouts); - return true; -#else - // This is the place where you check if the layout is supported. - // In this template code we only support mono or stereo. - // Some plugin hosts, such as certain GarageBand versions, will only - // load plugins that support stereo bus layouts. - if (layouts.getMainOutputChannelSet() != juce::AudioChannelSet::mono() - && layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo()) - return false; - - // This checks if the input layout matches the output layout -#if !JucePlugin_IsSynth - if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet()) - return false; -#endif - - return true; -#endif + return layouts.getMainOutputChannelSet() == layouts.getMainInputChannelSet(); } void @@ -138,34 +99,23 @@ SchroederReverbAudioProcessor::processBlock(juce::AudioBuffer<float>& buffer, juce::MidiBuffer& midiMessages) { juce::ignoreUnused(midiMessages); - juce::ScopedNoDenormals noDenormals; - auto totalNumInputChannels = getTotalNumInputChannels(); - auto totalNumOutputChannels = getTotalNumOutputChannels(); - - // In case we have more outputs than inputs, this code clears any output - // channels that didn't contain input data, (because these aren't - // guaranteed to be empty - they may contain garbage). - // This is here to avoid people getting screaming feedback - // when they first compile a plugin, but obviously you don't need to keep - // this code if your algorithm always overwrites all the output channels. - for (auto i = totalNumInputChannels; i < totalNumOutputChannels; ++i) + + int totalNumInputChannels = getTotalNumInputChannels(); + int totalNumOutputChannels = getTotalNumOutputChannels(); + + // Clear extra channels + for (int i = totalNumInputChannels; i < totalNumOutputChannels; ++i) buffer.clear(i, 0, buffer.getNumSamples()); - // This is the place where you'd normally do the guts of your plugin's - // audio processing... - // Make sure to reset the state if your inner loop is processing - // the samples and the outer loop is handling the channels. - // Alternatively, you can process the samples with the channels - // interleaved by keeping the same state. for (int channel = 0; channel < totalNumInputChannels; ++channel) { - auto* channelData = buffer.getWritePointer(channel); + float* channelData = buffer.getWritePointer(channel); for (int i = 0; i < buffer.getNumSamples(); ++i) { - schroederReverb.process(&channelData[i], dryWetMix->get()); + // Apply effect to sample + schroederReverb.process(channelData[i], dryWetMix->get()); } - // ..do something to the data... } } @@ -173,7 +123,7 @@ SchroederReverbAudioProcessor::processBlock(juce::AudioBuffer<float>& buffer, bool SchroederReverbAudioProcessor::hasEditor() const { - return true; // (change this to false if you choose to not supply an editor) + return true; } juce::AudioProcessorEditor* @@ -186,17 +136,12 @@ SchroederReverbAudioProcessor::createEditor() void SchroederReverbAudioProcessor::getStateInformation(juce::MemoryBlock& destData) { - // You should use this method to store your parameters in the memory block. - // You could do that either as raw data, or use the XML or ValueTree classes - // as intermediaries to make it easy to save and load complex data. juce::ignoreUnused(destData); } void SchroederReverbAudioProcessor::setStateInformation(const void* data, int sizeInBytes) { - // You should use this method to restore your parameters from this memory block, - // whose contents will have been created by the getStateInformation() call. juce::ignoreUnused(data, sizeInBytes); } |
