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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* check_map.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: dkaiser <dkaiser@student.42heilbronn.de +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/05/29 13:23:01 by dkaiser #+# #+# */
/* Updated: 2024/05/29 15:58:10 by dkaiser ### ########.fr */
/* */
/* ************************************************************************** */
#include "so_long.h"
static int check_borders(t_tilemap *map);
static int check_exactly_one(t_tilemap *map, char tile);
static int check_collectibles(t_tilemap *map);
int check_map(t_tilemap *map)
{
if (check_borders(map))
return (1);
if (check_exactly_one(map, PLAYER_START))
return (1);
if (check_exactly_one(map, EXIT))
return (1);
if (check_collectibles(map))
return (1);
if (check_for_valid_path(map))
return (1);
return (0);
}
static int check_borders(t_tilemap *map)
{
int i;
i = 0;
while (i < map->grid_size.x)
{
if (get_tile(map, i, 0) != WALL || get_tile(map, i, map->grid_size.y
- 1) != WALL)
return (1);
i++;
}
i = 0;
while (i < map->grid_size.y)
{
if (get_tile(map, 0, i) != WALL || get_tile(map, map->grid_size.x - 1,
i) != WALL)
return (1);
i++;
}
return (0);
}
static int check_exactly_one(t_tilemap *map, char tile)
{
int i;
int found;
found = 0;
i = map->grid_size.x * map->grid_size.y - 1;
while (i >= 0)
{
if (map->tiles[i] == tile)
found++;
i--;
}
if (found != 1)
return (1);
return (0);
}
static int check_collectibles(t_tilemap *map)
{
int i;
i = map->grid_size.x * map->grid_size.y - 1;
while (i >= 0)
{
if (map->tiles[i] == COLLECTIBLE)
return (0);
i--;
}
ft_printf("\nFound no collectibles\n");
return (1);
}
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