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-rw-r--r--src/loop.c16
1 files changed, 7 insertions, 9 deletions
diff --git a/src/loop.c b/src/loop.c
index d0d9fe5..6162935 100644
--- a/src/loop.c
+++ b/src/loop.c
@@ -6,25 +6,23 @@
/* By: dkaiser <dkaiser@student.42heilbronn.de +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/05/09 15:09:24 by dkaiser #+# #+# */
-/* Updated: 2024/05/09 19:08:51 by dkaiser ### ########.fr */
+/* Updated: 2024/05/10 12:17:03 by dkaiser ### ########.fr */
/* */
/* ************************************************************************** */
#include "libft.h"
-#include "mlx.h"
#include "so_long.h"
-int loop(t_game *game)
+void loop(void *params)
{
+ t_game *game;
+ game = (t_game *)params;
game->player.direction.x = ((game->input_direction & RIGHT) != 0)
- ((game->input_direction & LEFT) != 0);
game->player.direction.y = ((game->input_direction & DOWN) != 0)
- ((game->input_direction & UP) != 0);
-
- game->player.position.x += game->player.direction.x * PLAYER_MOVE_SPEED;
- game->player.position.y += game->player.direction.y * PLAYER_MOVE_SPEED;
-
- draw(game);
- return (0);
+ game->player.position.x += game->player.direction.x * PLAYER_MOVE_SPEED;
+ game->player.position.y += game->player.direction.y * PLAYER_MOVE_SPEED;
+ draw(game);
}