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-rw-r--r--src/init.c7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/init.c b/src/init.c
index 9926826..e7fedf2 100644
--- a/src/init.c
+++ b/src/init.c
@@ -6,7 +6,7 @@
/* By: dkaiser <dkaiser@student.42heilbronn.de +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/05/09 14:50:09 by dkaiser #+# #+# */
-/* Updated: 2024/05/15 14:46:09 by dkaiser ### ########.fr */
+/* Updated: 2024/05/15 15:09:44 by dkaiser ### ########.fr */
/* */
/* ************************************************************************** */
@@ -18,7 +18,6 @@ static void init_actor(t_game *game);
int init(t_game *game)
{
-
game->mlx = mlx_init(1920, 1080, "so_long", false);
// TODO: make size and title dynamic
game->input_direction = ZERO;
@@ -36,7 +35,7 @@ static void init_hooks(t_game *game)
static void init_actor(t_game *game)
{
mlx_texture_t *texture;
- t_actor *player;
+ t_actor *player;
player = &game->player;
texture = mlx_load_png("textures/player.png");
@@ -49,5 +48,5 @@ static void init_actor(t_game *game)
player->img = mlx_texture_to_image(game->mlx, texture);
mlx_resize_image(player->img, player->size.x, player->size.y);
mlx_image_to_window(game->mlx, player->img, player->position.x,
- player->position.y);
+ player->position.y);
}