summaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
Diffstat (limited to 'include')
-rw-r--r--include/so_long.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/include/so_long.h b/include/so_long.h
index 48c34aa..4118166 100644
--- a/include/so_long.h
+++ b/include/so_long.h
@@ -6,7 +6,7 @@
/* By: dkaiser <dkaiser@student.42heilbronn.de +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/05/08 14:14:02 by dkaiser #+# #+# */
-/* Updated: 2024/05/15 14:04:06 by dkaiser ### ########.fr */
+/* Updated: 2024/05/15 14:48:10 by dkaiser ### ########.fr */
/* */
/* ************************************************************************** */
@@ -50,14 +50,14 @@ typedef struct s_ivector
int y;
} t_ivector;
-typedef struct s_player
+typedef struct s_actor
{
t_vector position;
t_vector direction;
t_vector velocity;
t_ivector size;
mlx_image_t *img;
-} t_player;
+} t_actor;
typedef struct s_tilemap
{
@@ -72,7 +72,7 @@ typedef struct s_game
{
mlx_t *mlx;
void *window;
- t_player player;
+ t_actor player;
int input_direction;
t_tilemap map;
} t_game;
@@ -92,7 +92,7 @@ int check_collision(t_vector a_pos, t_ivector a_size,
t_vector b_pos, t_ivector b_size);
int check_wall_collision(t_vector a_pos, t_ivector a_size,
t_tilemap *map);
-void move_and_slide(t_player *player, t_tilemap *map,
+void move_and_slide(t_actor *actor, t_tilemap *map,
double delta_time);
int is_on_floor(t_vector pos, t_ivector size, t_tilemap *map);