diff options
| author | Dominik Kaiser | 2024-05-15 12:16:05 +0200 |
|---|---|---|
| committer | Dominik Kaiser | 2024-05-15 12:16:05 +0200 |
| commit | ed5342399d02ba5d1032a2ef99afdc1c875ed4d8 (patch) | |
| tree | e76d37b1d416f0405a7267a38d184eca32ad1bd8 /src/loop.c | |
| parent | 5a7e68ce0331077594dc2d85c81fc087d80734c7 (diff) | |
| download | so_long-ed5342399d02ba5d1032a2ef99afdc1c875ed4d8.tar.gz so_long-ed5342399d02ba5d1032a2ef99afdc1c875ed4d8.zip | |
Change collision checking and add player.size
Collision checking will now be done using the move_and_slide function.
Instead of tile_size, now player.size will be used for checking collisions.
Diffstat (limited to 'src/loop.c')
0 files changed, 0 insertions, 0 deletions
