diff options
| author | Dominik Kaiser | 2024-05-10 13:11:26 +0200 |
|---|---|---|
| committer | Dominik Kaiser | 2024-05-10 13:11:26 +0200 |
| commit | 0c1690ca589a1e8c147f96960546e09c3e8bc4fd (patch) | |
| tree | cef5b72110a759151f96478f62eebc5688beb23d /src/init.c | |
| parent | 43427e6cdee031a6a387345be339424e2bab762a (diff) | |
| download | so_long-0c1690ca589a1e8c147f96960546e09c3e8bc4fd.tar.gz so_long-0c1690ca589a1e8c147f96960546e09c3e8bc4fd.zip | |
Resize player
Diffstat (limited to 'src/init.c')
| -rw-r--r-- | src/init.c | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -6,10 +6,11 @@ /* By: dkaiser <dkaiser@student.42heilbronn.de +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2024/05/09 14:50:09 by dkaiser #+# #+# */ -/* Updated: 2024/05/10 12:13:33 by dkaiser ### ########.fr */ +/* Updated: 2024/05/10 13:05:13 by dkaiser ### ########.fr */ /* */ /* ************************************************************************** */ +#include "MLX42/MLX42.h" #include "so_long.h" static void init_hooks(t_game *game); @@ -27,6 +28,7 @@ int init(t_game *game) // TODO: make player spawn point dynamic texture = mlx_load_png("textures/player.png"); game->player.img = mlx_texture_to_image(game->mlx, texture); + mlx_resize_image(game->player.img, 48, 48); mlx_image_to_window(game->mlx, game->player.img, game->player.position.x, game->player.position.y); return (0); @@ -36,8 +38,6 @@ static void init_hooks(t_game *game) { mlx_loop_hook(game->mlx, loop, game); mlx_key_hook(game->mlx, on_key_input, game); - /* mlx_hook(game->window, 2, 0, on_key_down, game); */ - /* mlx_hook(game->window, 3, 0, on_key_up, game); */ } static void init_player(t_player *player, int x, int y) |
