#pragma once #include "../PluginProcessor.h" //============================================================================== class SchroederReverbAudioProcessorEditor final : public juce::AudioProcessorEditor { public: explicit SchroederReverbAudioProcessorEditor(SchroederReverbAudioProcessor&); ~SchroederReverbAudioProcessorEditor() override; //============================================================================== void paint(juce::Graphics&) override; void resized() override; private: // This reference is provided as a quick way for your editor to // access the processor object that created it. SchroederReverbAudioProcessor& processorRef; juce::Slider mixSlider; juce::AudioParameterFloat* mixParam = nullptr; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(SchroederReverbAudioProcessorEditor) };