#include "SchroederReverb.h" void SchroederReverb::prepare(double sampleRate, int samplesPerBlock) { combFilter0.prepare(sampleRate, samplesPerBlock, 4799, 0.742f); combFilter1.prepare(sampleRate, samplesPerBlock, 4999, 0.733f); combFilter2.prepare(sampleRate, samplesPerBlock, 5399, 0.715f); combFilter3.prepare(sampleRate, samplesPerBlock, 5801, 0.697f); allPassFilter0.prepare(sampleRate, samplesPerBlock, 1051, 0.7f); allPassFilter1.prepare(sampleRate, samplesPerBlock, 337, 0.7f); } void SchroederReverb::process(float *sample) { juce::ScopedNoDenormals noDenormals; float in0 = *sample; float in1 = *sample; float in2 = *sample; float in3 = *sample; combFilter0.process(&in0); combFilter1.process(&in1); combFilter2.process(&in2); combFilter3.process(&in3); float allPassIn = 0.25f * (in0 + in1 + in2 + in3); allPassFilter0.process(&allPassIn); allPassFilter1.process(&allPassIn); *sample = allPassIn; }