#include "SchroederReverb.h" void SchroederReverb::prepare(double sampleRate, int samplesPerBlock) { combFilter0.prepare(sampleRate, samplesPerBlock, 4799, 0.742f); combFilter1.prepare(sampleRate, samplesPerBlock, 4999, 0.733f); combFilter2.prepare(sampleRate, samplesPerBlock, 5399, 0.715f); combFilter3.prepare(sampleRate, samplesPerBlock, 5801, 0.697f); allPassFilter0.prepare(sampleRate, samplesPerBlock, 1051, 0.7f); allPassFilter1.prepare(sampleRate, samplesPerBlock, 337, 0.7f); } void SchroederReverb::process(float& sample, float dryWetMix) { juce::ScopedNoDenormals noDenormals; float in0 = sample; float in1 = sample; float in2 = sample; float in3 = sample; combFilter0.process(in0); combFilter1.process(in1); combFilter2.process(in2); combFilter3.process(in3); float allPassIn = 0.25f * (in0 + in1 + in2 + in3); allPassFilter0.process(allPassIn); allPassFilter1.process(allPassIn); sample = dryWetMix * allPassIn + (1.0f - dryWetMix) * sample; }