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-rw-r--r--src/PluginProcessor.cpp140
1 files changed, 79 insertions, 61 deletions
diff --git a/src/PluginProcessor.cpp b/src/PluginProcessor.cpp
index c1f4373..ec16ea9 100644
--- a/src/PluginProcessor.cpp
+++ b/src/PluginProcessor.cpp
@@ -3,131 +3,143 @@
//==============================================================================
SchroederReverbAudioProcessor::SchroederReverbAudioProcessor()
- : AudioProcessor (BusesProperties()
- #if ! JucePlugin_IsMidiEffect
- #if ! JucePlugin_IsSynth
- .withInput ("Input", juce::AudioChannelSet::stereo(), true)
- #endif
- .withOutput ("Output", juce::AudioChannelSet::stereo(), true)
- #endif
- )
+ : AudioProcessor(BusesProperties()
+#if !JucePlugin_IsMidiEffect
+#if !JucePlugin_IsSynth
+ .withInput("Input", juce::AudioChannelSet::stereo(), true)
+#endif
+ .withOutput("Output", juce::AudioChannelSet::stereo(), true)
+#endif
+ )
{
}
-SchroederReverbAudioProcessor::~SchroederReverbAudioProcessor()
-{
-}
+SchroederReverbAudioProcessor::~SchroederReverbAudioProcessor() {}
//==============================================================================
-const juce::String SchroederReverbAudioProcessor::getName() const
+const juce::String
+SchroederReverbAudioProcessor::getName() const
{
return JucePlugin_Name;
}
-bool SchroederReverbAudioProcessor::acceptsMidi() const
+bool
+SchroederReverbAudioProcessor::acceptsMidi() const
{
- #if JucePlugin_WantsMidiInput
+#if JucePlugin_WantsMidiInput
return true;
- #else
+#else
return false;
- #endif
+#endif
}
-bool SchroederReverbAudioProcessor::producesMidi() const
+bool
+SchroederReverbAudioProcessor::producesMidi() const
{
- #if JucePlugin_ProducesMidiOutput
+#if JucePlugin_ProducesMidiOutput
return true;
- #else
+#else
return false;
- #endif
+#endif
}
-bool SchroederReverbAudioProcessor::isMidiEffect() const
+bool
+SchroederReverbAudioProcessor::isMidiEffect() const
{
- #if JucePlugin_IsMidiEffect
+#if JucePlugin_IsMidiEffect
return true;
- #else
+#else
return false;
- #endif
+#endif
}
-double SchroederReverbAudioProcessor::getTailLengthSeconds() const
+double
+SchroederReverbAudioProcessor::getTailLengthSeconds() const
{
return 0.0;
}
-int SchroederReverbAudioProcessor::getNumPrograms()
+int
+SchroederReverbAudioProcessor::getNumPrograms()
{
- return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs,
- // so this should be at least 1, even if you're not really implementing programs.
+ return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs,
+ // so this should be at least 1, even if you're not really implementing programs.
}
-int SchroederReverbAudioProcessor::getCurrentProgram()
+int
+SchroederReverbAudioProcessor::getCurrentProgram()
{
return 0;
}
-void SchroederReverbAudioProcessor::setCurrentProgram (int index)
+void
+SchroederReverbAudioProcessor::setCurrentProgram(int index)
{
- juce::ignoreUnused (index);
+ juce::ignoreUnused(index);
}
-const juce::String SchroederReverbAudioProcessor::getProgramName (int index)
+const juce::String
+SchroederReverbAudioProcessor::getProgramName(int index)
{
- juce::ignoreUnused (index);
+ juce::ignoreUnused(index);
return {};
}
-void SchroederReverbAudioProcessor::changeProgramName (int index, const juce::String& newName)
+void
+SchroederReverbAudioProcessor::changeProgramName(int index, const juce::String& newName)
{
- juce::ignoreUnused (index, newName);
+ juce::ignoreUnused(index, newName);
}
//==============================================================================
-void SchroederReverbAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
+void
+SchroederReverbAudioProcessor::prepareToPlay(double sampleRate, int samplesPerBlock)
{
// Use this method as the place to do any pre-playback
// initialisation that you need..
schroederReverb.prepare(sampleRate, samplesPerBlock);
}
-void SchroederReverbAudioProcessor::releaseResources()
+void
+SchroederReverbAudioProcessor::releaseResources()
{
// When playback stops, you can use this as an opportunity to free up any
// spare memory, etc.
}
-bool SchroederReverbAudioProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const
+bool
+SchroederReverbAudioProcessor::isBusesLayoutSupported(const BusesLayout& layouts) const
{
- #if JucePlugin_IsMidiEffect
- juce::ignoreUnused (layouts);
+#if JucePlugin_IsMidiEffect
+ juce::ignoreUnused(layouts);
return true;
- #else
+#else
// This is the place where you check if the layout is supported.
// In this template code we only support mono or stereo.
// Some plugin hosts, such as certain GarageBand versions, will only
// load plugins that support stereo bus layouts.
if (layouts.getMainOutputChannelSet() != juce::AudioChannelSet::mono()
- && layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo())
+ && layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo())
return false;
// This checks if the input layout matches the output layout
- #if ! JucePlugin_IsSynth
+#if !JucePlugin_IsSynth
if (layouts.getMainOutputChannelSet() != layouts.getMainInputChannelSet())
return false;
- #endif
+#endif
return true;
- #endif
+#endif
}
-void SchroederReverbAudioProcessor::processBlock (juce::AudioBuffer<float>& buffer,
- juce::MidiBuffer& midiMessages)
+void
+SchroederReverbAudioProcessor::processBlock(juce::AudioBuffer<float>& buffer,
+ juce::MidiBuffer& midiMessages)
{
- juce::ignoreUnused (midiMessages);
+ juce::ignoreUnused(midiMessages);
juce::ScopedNoDenormals noDenormals;
- auto totalNumInputChannels = getTotalNumInputChannels();
+ auto totalNumInputChannels = getTotalNumInputChannels();
auto totalNumOutputChannels = getTotalNumOutputChannels();
// In case we have more outputs than inputs, this code clears any output
@@ -137,7 +149,7 @@ void SchroederReverbAudioProcessor::processBlock (juce::AudioBuffer<float>& buff
// when they first compile a plugin, but obviously you don't need to keep
// this code if your algorithm always overwrites all the output channels.
for (auto i = totalNumInputChannels; i < totalNumOutputChannels; ++i)
- buffer.clear (i, 0, buffer.getNumSamples());
+ buffer.clear(i, 0, buffer.getNumSamples());
// This is the place where you'd normally do the guts of your plugin's
// audio processing...
@@ -147,44 +159,50 @@ void SchroederReverbAudioProcessor::processBlock (juce::AudioBuffer<float>& buff
// interleaved by keeping the same state.
for (int channel = 0; channel < totalNumInputChannels; ++channel)
{
- auto *channelData = buffer.getWritePointer(channel);
- for (int i = 0; i < buffer.getNumSamples(); ++i) {
- schroederReverb.process(&channelData[i]);
+ auto* channelData = buffer.getWritePointer(channel);
+ for (int i = 0; i < buffer.getNumSamples(); ++i)
+ {
+ schroederReverb.process(&channelData[i]);
}
// ..do something to the data...
}
}
//==============================================================================
-bool SchroederReverbAudioProcessor::hasEditor() const
+bool
+SchroederReverbAudioProcessor::hasEditor() const
{
return true; // (change this to false if you choose to not supply an editor)
}
-juce::AudioProcessorEditor* SchroederReverbAudioProcessor::createEditor()
+juce::AudioProcessorEditor*
+SchroederReverbAudioProcessor::createEditor()
{
- return new SchroederReverbAudioProcessorEditor (*this);
+ return new SchroederReverbAudioProcessorEditor(*this);
}
//==============================================================================
-void SchroederReverbAudioProcessor::getStateInformation (juce::MemoryBlock& destData)
+void
+SchroederReverbAudioProcessor::getStateInformation(juce::MemoryBlock& destData)
{
// You should use this method to store your parameters in the memory block.
// You could do that either as raw data, or use the XML or ValueTree classes
// as intermediaries to make it easy to save and load complex data.
- juce::ignoreUnused (destData);
+ juce::ignoreUnused(destData);
}
-void SchroederReverbAudioProcessor::setStateInformation (const void* data, int sizeInBytes)
+void
+SchroederReverbAudioProcessor::setStateInformation(const void* data, int sizeInBytes)
{
// You should use this method to restore your parameters from this memory block,
// whose contents will have been created by the getStateInformation() call.
- juce::ignoreUnused (data, sizeInBytes);
+ juce::ignoreUnused(data, sizeInBytes);
}
//==============================================================================
// This creates new instances of the plugin..
-juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter()
+juce::AudioProcessor* JUCE_CALLTYPE
+createPluginFilter()
{
return new SchroederReverbAudioProcessor();
}