From: Dominik Kaiser Date: Wed, 15 May 2024 15:00:30 +0000 (+0200) Subject: Removing collider variable from player_process X-Git-Url: https://git.dkaiser.de/?a=commitdiff_plain;h=33a54536567a8b93cd0320814eba4ff515d5277b;p=42%2Fso_long.git Removing collider variable from player_process --- diff --git a/src/player_process.c b/src/player_process.c index 0194d59..c285c4d 100644 --- a/src/player_process.c +++ b/src/player_process.c @@ -6,7 +6,7 @@ /* By: dkaiser player; player->direction = get_direction_from_input(game); player->velocity.x = player->direction.x * PLAYER_MOVE_SPEED; player->velocity.y += 50; - c.position = player->position; - c.size = player->size; - if (player->direction.y == -1 && is_on_floor(c, &game->map)) + if (player->direction.y == -1 && is_on_floor( + (t_collider){player->position, + player->size}, &game->map)) player->velocity.y = -1000; move_and_slide(player, &game->map, game->mlx->delta_time); }