]> git.dkaiser.de - 42/so_long.git/commitdiff
Set window size to fit map
authorDominik Kaiser <dkaiser@1-C-7.42heilbronn.de>
Wed, 29 May 2024 14:34:45 +0000 (16:34 +0200)
committerDominik Kaiser <dkaiser@1-C-7.42heilbronn.de>
Wed, 29 May 2024 14:34:45 +0000 (16:34 +0200)
src/init.c

index 40f15f1dd904d66bc89793ce22f69b04ea18e447..524e2abaac7d72f7206dcc92e7cbb5814290860b 100644 (file)
@@ -6,7 +6,7 @@
 /*   By: dkaiser <dkaiser@student.42heilbronn.de    +#+  +:+       +#+        */
 /*                                                +#+#+#+#+#+   +#+           */
 /*   Created: 2024/05/09 14:50:09 by dkaiser           #+#    #+#             */
-/*   Updated: 2024/05/20 18:31:33 by dkaiser          ###   ########.fr       */
+/*   Updated: 2024/05/29 16:16:13 by dkaiser          ###   ########.fr       */
 /*                                                                            */
 /* ************************************************************************** */
 
@@ -18,10 +18,9 @@ static void  init_player(t_game *game);
 
 int    init(t_game *game)
 {
-       game->mlx = mlx_init(1920, 1080, "so_long", false);
-       // TODO: make size and title dynamic
        game->input_direction = ZERO;
        game->map.tile_size = (t_ivector){48, 48};
+       game->mlx = mlx_init(game->map.grid_size.x * game->map.tile_size.x, game->map.grid_size.y * game->map.tile_size.y, "so_long", false);
        init_hooks(game);
        init_player(game);
        return (0);