/* By: dkaiser <dkaiser@student.42heilbronn.de +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/02/10 11:59:28 by dkaiser #+# #+# */
-/* Updated: 2025/02/10 11:59:50 by dkaiser ### ########.fr */
+/* Updated: 2025/02/10 12:25:54 by dkaiser ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef HUMANA_H_
#define HUMANA_H_
+#include "Weapon.hpp"
+#include <string>
+
+class HumanA
+{
+ public:
+ HumanA(const std::string &name, const Weapon &weapon);
+ void attack(void) const;
+ private:
+ Weapon weapon;
+ std::string name;
+};
+
#endif
/* By: dkaiser <dkaiser@student.42heilbronn.de +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/02/10 12:00:55 by dkaiser #+# #+# */
-/* Updated: 2025/02/10 12:00:58 by dkaiser ### ########.fr */
+/* Updated: 2025/02/10 12:29:43 by dkaiser ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef HUMANB_H_
#define HUMANB_H_
+#include "Weapon.hpp"
+#include <string>
+
+class HumanB
+{
+ public:
+ HumanB(const std::string &name);
+ void attack(void) const;
+ void setWeapon(Weapon *weapon);
+ private:
+ Weapon* weapon;
+ std::string name;
+};
+
#endif