OBJ := $(addprefix $(OBJ_DIR)/, $(SRC:%.c=%.o))
-all: $(NAME)
+all: libmlx $(NAME)
-$(NAME): $(OBJ) | libft libmlx
+$(NAME): $(OBJ) | libft
@$(CC) $(CFLAGS) $(HEADERS) $^ -o $@ $(LIBS)
@echo "[$(NAME)] Created binary."
/* By: dkaiser <dkaiser@student.42heilbronn.de +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/05/08 14:14:02 by dkaiser #+# #+# */
-/* Updated: 2024/05/10 12:11:11 by dkaiser ### ########.fr */
+/* Updated: 2024/05/10 12:24:12 by dkaiser ### ########.fr */
/* */
/* ************************************************************************** */
# define SO_LONG_H
# define PLAYER_MOVE_SPEED 3
-
-# include "../MLX42/include/MLX42/MLX42.h"
+# include "MLX42/MLX42.h"
# include "libft.h"
enum e_direction
} t_game;
int init(t_game *game);
-void loop(void *game);
+void loop(void *game);
int draw(t_game *game);
-void on_key_input(mlx_key_data_t event, void *params);
+void on_key_input(mlx_key_data_t event, void *params);
#endif // SO_LONG_H