]> git.dkaiser.de - 42/so_long.git/commitdiff
Make loop.c norme conform
authorDominik Kaiser <dkaiser@1-C-7.42heilbronn.de>
Fri, 10 May 2024 11:20:11 +0000 (13:20 +0200)
committerDominik Kaiser <dkaiser@1-C-7.42heilbronn.de>
Fri, 10 May 2024 11:20:11 +0000 (13:20 +0200)
src/loop.c

index 18590a536741d993229e207f0cb3d9693db3e1a5..62b5ed9b0b6195b3f419265e3b4ec89473f38d56 100644 (file)
@@ -6,7 +6,7 @@
 /*   By: dkaiser <dkaiser@student.42heilbronn.de    +#+  +:+       +#+        */
 /*                                                +#+#+#+#+#+   +#+           */
 /*   Created: 2024/05/09 15:09:24 by dkaiser           #+#    #+#             */
-/*   Updated: 2024/05/10 12:31:15 by dkaiser          ###   ########.fr       */
+/*   Updated: 2024/05/10 13:18:51 by dkaiser          ###   ########.fr       */
 /*                                                                            */
 /* ************************************************************************** */
 
@@ -22,7 +22,9 @@ void  loop(void *params)
                - ((game->input_direction & LEFT) != 0);
        game->player.direction.y = ((game->input_direction & DOWN) != 0)
                - ((game->input_direction & UP) != 0);
-       game->player.position.x += game->player.direction.x * PLAYER_MOVE_SPEED * game->mlx->delta_time;
-       game->player.position.y += game->player.direction.y * PLAYER_MOVE_SPEED * game->mlx->delta_time;
+       game->player.position.x += game->player.direction.x * PLAYER_MOVE_SPEED
+               * game->mlx->delta_time;
+       game->player.position.y += game->player.direction.y * PLAYER_MOVE_SPEED
+               * game->mlx->delta_time;
        draw(game);
 }