]> git.dkaiser.de - 42/so_long.git/commitdiff
Resize player
authorDominik Kaiser <dkaiser@1-C-7.42heilbronn.de>
Fri, 10 May 2024 11:11:26 +0000 (13:11 +0200)
committerDominik Kaiser <dkaiser@1-C-7.42heilbronn.de>
Fri, 10 May 2024 11:11:26 +0000 (13:11 +0200)
src/init.c

index bd6b48fe021c6d42e8a460d6564c647845312cf1..3c1579172d69051ee735c27c4bd419580670e03e 100644 (file)
@@ -6,10 +6,11 @@
 /*   By: dkaiser <dkaiser@student.42heilbronn.de    +#+  +:+       +#+        */
 /*                                                +#+#+#+#+#+   +#+           */
 /*   Created: 2024/05/09 14:50:09 by dkaiser           #+#    #+#             */
-/*   Updated: 2024/05/10 12:13:33 by dkaiser          ###   ########.fr       */
+/*   Updated: 2024/05/10 13:05:13 by dkaiser          ###   ########.fr       */
 /*                                                                            */
 /* ************************************************************************** */
 
+#include "MLX42/MLX42.h"
 #include "so_long.h"
 
 static void    init_hooks(t_game *game);
@@ -27,6 +28,7 @@ int   init(t_game *game)
        // TODO: make player spawn point dynamic
        texture = mlx_load_png("textures/player.png");
        game->player.img = mlx_texture_to_image(game->mlx, texture);
+       mlx_resize_image(game->player.img, 48, 48);
        mlx_image_to_window(game->mlx, game->player.img, game->player.position.x,
                game->player.position.y);
        return (0);
@@ -36,8 +38,6 @@ static void   init_hooks(t_game *game)
 {
        mlx_loop_hook(game->mlx, loop, game);
        mlx_key_hook(game->mlx, on_key_input, game);
-       /* mlx_hook(game->window, 2, 0, on_key_down, game); */
-       /* mlx_hook(game->window, 3, 0, on_key_up, game); */
 }
 
 static void    init_player(t_player *player, int x, int y)