/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* init.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: dkaiser mlx, loop, game); /* mlx_key_hook(game->mlx, on_key_down, game); */ mlx_hook(game->window, 2, 0, on_key_down, game); mlx_hook(game->window, 3, 0, on_key_up, game); } int init(t_game *game) { game->mlx = mlx_init(); game->window = mlx_new_window(game->mlx, 1920, 1080, "so_long"); // TODO: make size and title dynamic init_hooks(game); return (0); }