From f199b13df1350aa864a9104616f0d9b82606b4ed Mon Sep 17 00:00:00 2001 From: Dominik Kaiser Date: Sat, 11 May 2024 16:26:51 +0200 Subject: Finish map input --- src/init.c | 28 +++++++++++++++------------- 1 file changed, 15 insertions(+), 13 deletions(-) (limited to 'src/init.c') diff --git a/src/init.c b/src/init.c index 3c15791..5277b5c 100644 --- a/src/init.c +++ b/src/init.c @@ -6,7 +6,7 @@ /* By: dkaiser mlx = mlx_init(1920, 1080, "so_long", false); // TODO: make size and title dynamic game->input_direction = ZERO; init_hooks(game); - init_player(&game->player, 960, 540); - // TODO: make player spawn point dynamic - texture = mlx_load_png("textures/player.png"); - game->player.img = mlx_texture_to_image(game->mlx, texture); - mlx_resize_image(game->player.img, 48, 48); - mlx_image_to_window(game->mlx, game->player.img, game->player.position.x, - game->player.position.y); + init_player(game); return (0); } @@ -40,10 +33,19 @@ static void init_hooks(t_game *game) mlx_key_hook(game->mlx, on_key_input, game); } -static void init_player(t_player *player, int x, int y) +static void init_player(t_game *game) { - player->position.x = x; - player->position.y = y; + mlx_texture_t *texture; + t_player *player; + + player = &game->player; + texture = mlx_load_png("textures/player.png"); + player->position.x = game->map.player_start_tile.x * 48; + player->position.y = game->map.player_start_tile.y * 48; player->velocity.x = 0; player->velocity.y = 0; + player->img = mlx_texture_to_image(game->mlx, texture); + mlx_resize_image(player->img, 48, 48); + mlx_image_to_window(game->mlx, player->img, player->position.x, + player->position.y); } -- cgit v1.2.3