From 356ccc1b6b834d502d203036feac4800b0ed3361 Mon Sep 17 00:00:00 2001 From: Dominik Kaiser Date: Wed, 15 May 2024 14:49:40 +0200 Subject: Rename t_player to t_actor --- src/collision.c | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'src/collision.c') diff --git a/src/collision.c b/src/collision.c index 5c16130..4458d60 100644 --- a/src/collision.c +++ b/src/collision.c @@ -6,7 +6,7 @@ /* By: dkaiser position.x + (player->velocity.x * delta_time); - move_pos.y = player->position.y; + move_pos.x = actor->position.x + (actor->velocity.x * delta_time); + move_pos.y = actor->position.y; - if ((check_wall_collision(move_pos, player->size, map) & (RIGHT | LEFT)) == 0) - player->position.x = move_pos.x; + if ((check_wall_collision(move_pos, actor->size, map) & (RIGHT | LEFT)) == 0) + actor->position.x = move_pos.x; else - player->velocity.x = 0; + actor->velocity.x = 0; - move_pos.x = player->position.x; - move_pos.y = player->position.y + (player->velocity.y * delta_time); - if ((check_wall_collision(move_pos, player->size, map) & (UP | DOWN)) == 0) - player->position.y = move_pos.y; + move_pos.x = actor->position.x; + move_pos.y = actor->position.y + (actor->velocity.y * delta_time); + if ((check_wall_collision(move_pos, actor->size, map) & (UP | DOWN)) == 0) + actor->position.y = move_pos.y; else - player->velocity.y = 0; + actor->velocity.y = 0; } int is_on_floor(t_vector pos, t_ivector size, t_tilemap *map) -- cgit v1.2.3