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-rw-r--r--include/so_long.h42
1 files changed, 33 insertions, 9 deletions
diff --git a/include/so_long.h b/include/so_long.h
index 98b4711..11d9084 100644
--- a/include/so_long.h
+++ b/include/so_long.h
@@ -6,7 +6,7 @@
/* By: dkaiser <dkaiser@student.42heilbronn.de +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2024/05/08 14:14:02 by dkaiser #+# #+# */
-/* Updated: 2024/05/09 16:13:43 by dkaiser ### ########.fr */
+/* Updated: 2024/05/09 17:38:18 by dkaiser ### ########.fr */
/* */
/* ************************************************************************** */
@@ -16,15 +16,39 @@
# include "libft.h"
# include "mlx.h"
+enum e_direction
+{
+ ZERO = 0,
+ UP = 1,
+ DOWN = 2,
+ LEFT = 4,
+ RIGHT = 8
+};
+
+typedef struct s_vector
+{
+ int x;
+ int y;
+} t_vector;
+
+typedef struct s_player
+{
+ t_vector position;
+ t_vector direction;
+ t_vector velocity;
+} t_player;
+
typedef struct s_game
{
- void *mlx;
- void *window;
-} t_game;
-
-int init(t_game *game);
-int loop(t_game *game);
-int on_key_down(int key, t_game *game);
-int on_key_up(int keycode, t_game *game);
+ void *mlx;
+ void *window;
+ t_player player;
+ int input_direction;
+} t_game;
+
+int init(t_game *game);
+int loop(t_game *game);
+int on_key_down(int key, t_game *game);
+int on_key_up(int keycode, t_game *game);
#endif // SO_LONG_H