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<title>so_long/Makefile, branch master</title>
<subtitle>2D game built from scratch in C using minilibX at 42 Heilbronn
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<updated>2024-05-29T14:34:17Z</updated>
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<title>Add map checking</title>
<updated>2024-05-29T14:34:17Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-29T14:34:17Z</published>
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<entry>
<title>Add map_utils.c</title>
<updated>2024-05-14T12:12:42Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-14T12:12:42Z</published>
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<entry>
<title>Outsource player processing and add collision func</title>
<updated>2024-05-14T10:45:49Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-14T10:45:49Z</published>
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<title>Add tilemap.c and read map size</title>
<updated>2024-05-10T13:53:31Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-10T13:53:31Z</published>
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<entry>
<title>Fix Makefile</title>
<updated>2024-05-10T11:07:53Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-10T11:07:53Z</published>
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<entry>
<title>Update Include path</title>
<updated>2024-05-10T10:24:33Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-10T10:24:33Z</published>
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<entry>
<title>Replicate main functionality in MLX42</title>
<updated>2024-05-10T10:01:25Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-10T10:01:25Z</published>
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<entry>
<title>Make changes to Makefile and header</title>
<updated>2024-05-10T09:01:22Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-10T09:01:22Z</published>
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<entry>
<title>Outsource drawing</title>
<updated>2024-05-09T16:21:30Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-09T16:21:30Z</published>
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<entry>
<title>Setup basic structure and add basic input handling</title>
<updated>2024-05-09T14:19:29Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-09T14:19:29Z</published>
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