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<title>so_long, branch master</title>
<subtitle>2D game built from scratch in C using minilibX at 42 Heilbronn
</subtitle>
<id>https://git.dkaiser.de/42/so_long/atom?h=master</id>
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<updated>2024-06-10T14:40:28Z</updated>
<entry>
<title>Merge map-checker into master</title>
<updated>2024-06-10T14:40:28Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-06-10T14:40:28Z</published>
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<id>urn:sha1:568827dc74eb4e2a7719d7cfbd48083facf85cc3</id>
<content type='text'>
Map checker</content>
</entry>
<entry>
<title>Cleanup</title>
<updated>2024-06-10T14:39:55Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-06-10T14:39:55Z</published>
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</entry>
<entry>
<title>Set window size to fit map</title>
<updated>2024-05-29T14:34:45Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-29T14:34:45Z</published>
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<entry>
<title>Add map checking</title>
<updated>2024-05-29T14:34:17Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-29T14:34:17Z</published>
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<id>urn:sha1:fc074e311232e90d997aa4062c63225380190bd3</id>
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<entry>
<title>Add maps</title>
<updated>2024-05-29T14:33:44Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-29T14:33:44Z</published>
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<id>urn:sha1:9e62e1d25ed48263ad54ea236df1907a3a96790d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove gravity</title>
<updated>2024-05-29T11:19:39Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-29T11:19:39Z</published>
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<id>urn:sha1:11df7168d2541e1b3eeeb25dee18ed71ec75d2d2</id>
<content type='text'>
I'd prefer to have gravity, but unfortunately it would take up to much
time to create a checker for the path that would work with it.
Definitely not a decision I'm happy about. Will probably revisit that
in another project.
</content>
</entry>
<entry>
<title>Add new valid map</title>
<updated>2024-05-29T11:19:24Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-29T11:19:24Z</published>
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<id>urn:sha1:c3d899e8101a5509ea77340fd3e65c217ffe0116</id>
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</content>
</entry>
<entry>
<title>Merge collectibles-and-exit into master</title>
<updated>2024-05-29T11:11:19Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-29T11:11:19Z</published>
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<id>urn:sha1:7b230503231e154c5400413b4f9b87dd6fcd8304</id>
<content type='text'>
Collectibles and exit</content>
</entry>
<entry>
<title>Add collectibles</title>
<updated>2024-05-20T18:30:41Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-20T18:30:41Z</published>
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<id>urn:sha1:3ad8aa9e66f7e159b175a9a52e5ad00bbfd90734</id>
<content type='text'>
Exit now only works after collecting everything.
I don't really like my current solution, but it works for now.
</content>
</entry>
<entry>
<title>Exit game when reaching the exit</title>
<updated>2024-05-15T15:56:01Z</updated>
<author>
<name>Dominik Kaiser</name>
</author>
<published>2024-05-15T15:56:01Z</published>
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